http://gryllus.net/Blender/PDFTutorials/CastleTexturing.pdf
>Any material channel (except the first) has no default assignment
>allowing us to select the faces we want assigned to a particular material.
>Since we are re-using the wallstone.jpg image we imported for the last object we do not
>need to press on the “open” button. Instead click on the file icon on the far left and select
>the wallstone.jpg image file.
・テクスチャー出てこないときは上の線をドラッグ
0 件のコメント:
コメントを投稿