The main content is the process of creating the game engine assets currently being created.
Description of the rainforest animals pack for Unreal Engine.
Rainforest Animals：キャラクター - UE マーケットプレイス (unrealengine.com)
This is a package that picks up the 3D model and animation assets of animal that live in the rainforest.
The following 31 animals are included in this package:
Ten Reptiles and Amphibians:
Gecko(Japanese gecko and Crested gecko)
Four Turtles and Tortoises(Alligator snapping turtle, Box turtle(and Pond turtle), Giant tortoise, and Red-footed tortoise(and Yellow-footed tortoise ))
-The insect models are meshes about 10 times larger than real insects. This is due to the fact that it would be difficult to edit the physics assets if it were to be adjusted to its actual size.
-For bats, a static mesh baked animation is included.
You can play the following animations by changing the material parameters.
For example, if you want to play Idle, set the Start Frame of Mat_BatVertexAnim to 270 and the Frame Length to 50.
-Birds, fishes, invertebrates, mammals, reptiles and amphibians are each part of the pack below (there may be a time lag in synchronizing the contents of these packages):
All of these will be included in the following package:
Purchase Guide of Junnichi Suko's Animal Assets for Unreal Engine
All animal assets for Unreal Engine produced by Junnichi Suko are included in the following packages:
The contents of the five packages do not overlap with each other, and when all are combined, they are the same as the Complete Animals:
The following packages have been picked up under the theme of rainforest animals.
I plan to add packages for these specific purposes as well.