2019年1月13日日曜日

Complete Animals pack for Unreal Engine(2. Blueprints)

For individual released assets, please refer to each explanation page.

For the following assets not individually released:
Iguana
Komododragon
Crocodile
Cattle
Deers
And almost mammals except Bear and Rhino.

For Iguana, Komodo dragon and Crocodile, it includes only BP moving randomly.
IK is not used.
In these BPs, attitudes have come to follow the inclination of the ground.

For cattle and deer, Third person BP and BP who walk randomly are prepared.
IK is not used.

Deer's BP inheritance relationship is as follows.
BP_AnimalCharacter <-BP_AnimalRandomBehavior <-BP_DeerRandomBehavior
BP_AnimalCharacter <BP_AnimalThirdPersonCharacter <- BP_DeerThirdPersonCharacter

The same is true for cattle.
The same is true for most mammals and dinosaurs except bears and rhinos.


BP_OrcaCharacter is inherited to Dolphin's BP
BP_OrcaCharacter<BP_ChasingDolphin
BP_OrcaCharacter<BP_DolphinThirdPersonCharacter


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